Druid

Alignment

Neutral good, lawful neutral, neutral, chaotic neutral, or neutral evil.

Hit Die

d8.

Class Skills

The druid’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nature) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str).

Skill Points at 1st Level

(4 + Int modifier) Χ4.

Skill Points at Each Additional Level

4 + Int modifier.

Table: The Druid
Level Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save
Special Spells per Day
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +2 +0 +2 Animal companion, nature sense, wild empathy 3 1 — — — — — — — —
2nd +1 +3 +0 +3 Woodland stride 4 2 — — — — — — — —
3rd +2 +3 +1 +3 Trackless step 4 2 1 — — — — — — —
4th +3 +4 +1 +4 Resist nature’s lure 5 3 2 — — — — — — —
5th +3 +4 +1 +4 Wild shape (1/day) 5 3 2 1 — — — — — —
6th +4 +5 +2 +5 Wild shape (2/day) 5 3 3 2 — — — — — —
7th +5 +5 +2 +5 Wild shape (3/day) 6 4 3 2 1 — — — — —
8th +6/+1 +6 +2 +6 Wild shape (Large) 6 4 3 3 2 — — — — —
9th +6/+1 +6 +3 +6 Venom immunity 6 4 4 3 2 1 — — — —
10th +7/+2 +7 +3 +7 Wild shape (4/day) 6 4 4 3 3 2 — — — —
11th +8/+3 +7 +3 +7 Wild shape (Tiny) 6 5 4 4 3 2 1 — — —
12th +9/+4 +8 +4 +8 Wild shape (plant) 6 5 4 4 3 3 2 — — —
13th +9/+4 +8 +4 +8 A thousand faces 6 5 5 4 4 3 2 1 — —
14th +10/+5 +9 +4 +9 Wild shape (5/day) 6 5 5 4 4 3 3 2 — —
15th +11/+6/+1 +9 +5 +9 Timeless body, wild shape (Huge) 6 5 5 5 4 4 3 2 1 —
16th +12/+7/+2 +10 +5 +10 Wild shape (elemental 1/day) 6 5 5 5 4 4 3 3 2 —
17th +12/+7/+2 +10 +5 +10   6 5 5 5 5 4 4 3 2 1
18th +13/+8/+3 +11 +6 +11 Wild shape (6/day, elemental 2/day) 6 5 5 5 5 4 4 3 3 2
19th +14/+9/+4 +11 +6 +11   6 5 5 5 5 5 4 4 3 3
20th +15/+10/+5 +12 +6 +12 Wild shape (elemental 3/day, Huge elemental) 6 5 5 5 5 5 4 4 4 4

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